Thursday, February 9, 2012

Adventures in homebrew -- wii part 1

I work on a lot of different things, all the time.

Tonight I finally got devkitpro working for doing wii development.

My environment is the following

VirtualBox image of debian 6
DevkitPPC
codelite IDE
and a softmodded nintendo wii


My initial goal was to port Mono to the wii, but that seems like quite the daunting task. Mono is a big platform, and I certainly don't know my way around auto-tools, but getting it ported could certainly be worth it.

For now though, it might be worth trying to port a smaller platform over to the wii.

Python is certainly a candidate. Javascript and lua certainly have their appeal.

V8 looks interesting, if I can figure out how to force scons to use the devkitpro ppc compiler.

That will be the next avenue of attack, I think. For now, sleep!


edit:

Found this until I can figure how to make v8 do my bidding!

http://code.google.com/p/tiny-js/

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